2

Digital game-based learning: Towards an experiential gaming model

Year:
2005
Language:
english
File:
PDF, 189 KB
english, 2005
7

Content creation challenges and flow experience in educational games: The IT-Emperor case

Year:
2005
Language:
english
File:
PDF, 325 KB
english, 2005
9

Foundation for problem-based gaming

Year:
2007
Language:
english
File:
PDF, 103 KB
english, 2007
10

Argument graph as a tool for promoting collaborative online reading

Year:
2012
Language:
english
File:
PDF, 385 KB
english, 2012
11

TM-waves guided by a nonlinear film with complex permittivity

Year:
2014
Language:
english
File:
PDF, 8.62 MB
english, 2014
12

Exerbraining for Schools: Combining Body and Brain Training

Year:
2012
Language:
english
File:
PDF, 988 KB
english, 2012
18

Towards a Participatory Multimedia Learning Model

Year:
2006
Language:
english
File:
PDF, 225 KB
english, 2006
27

Working on Understanding During Collaborative Online Reading

Year:
2012
Language:
english
File:
PDF, 960 KB
english, 2012
28

Rethinking Academic Literacies

Year:
2013
Language:
english
File:
PDF, 461 KB
english, 2013
32

Children's Public Participation, Middle-Class Families and Emotions

Year:
2016
Language:
english
File:
PDF, 85 KB
english, 2016
38

Assessing fraction knowledge by a digital game

Year:
2017
Language:
english
File:
PDF, 986 KB
english, 2017
46

Exploring the Collaborative Synthesis of Information During Online Reading

Year:
2019
Language:
english
File:
PDF, 1.74 MB
english, 2019
48

Exploring the Learning Mechanism in Educational Games

Year:
2007
Language:
english
File:
PDF, 1.91 MB
english, 2007